Each level presents one or more destructible buildings that need to be reduced in height below a pre-determined line. Each level has fee that will be paid upon completion of the destruction (and potentially a bonus if the bonus conditions are met). Some levels have collateral buildings that are not do be damaged. Flying debris, equipment impact, explosions...all can produce damage to these collateral buildings...incurring costs that will be deducted from your demolition fees.
The control panel provides access to your equipment to facilitate the destruction. Click on the 'TOOLS' button on the bottom of the screen to access
your control Panel
. Click on a specific icon to 'select' that tool (it will turn green). Set the timer at the bottom of the control panel to the desired setting and then click on a beam or open area of the level scene to deploy that piece of equipment. You can close the control panel by clicking anywhere within it that is not covered by an icon, or simply by clicking on the TOOLS button again. Note that there are 4 different building materials used: wood, brick, concrete, and steel (in order of relative density/toughness). Levels that combine the different materials with varying thicknesses makes proper equipment selection and timing a crucial process.When you have deployed all of your equipment and properly positioned and timed everything,
press the start button to begin the main demolition timer. You have 30 seconds before an
completing the level on this round by pressing the stop button. This will bring up the same summary page as mentioned above.There are 20 different levels of increasing difficulty and fees as well as occasional bonus fees (giving specific equipment requirements) .
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