Tuesday, May 26, 2009

My JavaFX Contest Entry Part V

Gameplay

Each level presents one or more destructible buildings that need to be reduced in height below a pre-determined line. Each level has fee that will be paid upon completion of the destruction (and potentially a bonus if the bonus conditions are met). Some levels have collateral buildings that are not do be damaged. Flying debris, equipment impact, explosions...all can produce damage to these collateral buildings...incurring costs that will be deducted from your demolition fees.

The control panel provides access to your equipment to facilitate the destruction. Click on the 'TOOLS' button on the bottom of the screen to access your control Panel. Click on a specific icon to 'select' that tool (it will turn green). Set the timer at the bottom of the control panel to the desired setting and then click on a beam or open area of the level scene to deploy that piece of equipment. You can close the control panel by clicking anywhere within it that is not covered by an icon, or simply by clicking on the TOOLS button again. Note that there are 4 different building materials used: wood, brick, concrete, and steel (in order of relative density/toughness). Levels that combine the different materials with varying thicknesses makes proper equipment selection and timing a crucial process.

When you have deployed all of your equipment and properly positioned and timed everything, press the start button to begin the main demolition timer. You have 30 seconds before an evaluation is made to see if you have reduced the building structure(s) height to below the defined line. After 30 seconds, you will see a summary page showing your results. You then have the choice to reset that level (reset your balance to what it was before this level) or proceed to the next level. Note that you only get 10 resets per game. Also note that you CAN proceed to the next level without completing the current. You just will not receive the fees for that level (think of it as passing up on a hard job). You MAY stop a level early if you think you have destroyed everything below the aforementioned line or if you know that you have zero chance of completing the level on this round by pressing the stop button. This will bring up the same summary page as mentioned above.

There are 20 different levels of increasing difficulty and fees as well as occasional bonus fees (giving specific equipment requirements) .

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